Future


Inverted will have multiple new things and changes. Additions include: level select, thorns, red circles, swapable walls, and buttons. Then, I'll make the boxes to have a different appearance depending to where they were pushed at, and a bigger change... Sprites will now be 11 pixels large now!

Red circles were mentioned in my post announcing the game, they make black and white unable to fuse, originally, there had a key mechanic instead but I scrapped it. The thorns are the spikes of this game, they were going to be scrapped, but I found uses for them. And the buttons and swappable walls. The buttons can be pressed by the opposite color, causing the solid swap blocks to be swapped into soft, but existing soft swap blocks will turn solid, too.

I hope you will like this game, I would like to know what you think!

Files

Inverted (1).html Play in browser
93 days ago

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